About

Background

I am Alexis Roville, a Software Engineer working as a network programmer (Unreal Engine 5) at Eko Software working on the game Dragonkin: The Banished .

I am passionate about computer development and more particularly about video game development.

Experiences

Network programmer (Unreal Engine 5)
Eko Software
december 2023 - now
Paris 13e, France
Co-founder of LLTE studio
LLTE studio
june 2022 - november 2022
Evry, France
Entreprenarial experience of developing a start-up. Our team of five members created a serious game studio and worked on a serious game Ecotopia whose goal is to teach high school students certain environmental issues through the management of a city.
Software Engineer Intern
Siemens Digital Industries Software
june 2021 - july 2022
Roanne, France
Developement of end-to-end tests for a web application

Education

Université du Québec à Chicoutimi
Master's degree in computer science specialized in video games
2022 - 2023
Chicoutimi, Quebec, Canada
Ecole Nationale Superieur d'Informatique pour l'Industrie et l'Entreprise
Engineering school in computer science
2020 - 2023
Evry, France
Lycée du Parc
Preparatory classes for engineering schools
2018 - 2020
Lyon, France

Skills

Team work
I have worked in several teams on different projects. I have been able to work in agile mode with the scrum method where I was often Scrum Master.
Video game development
I created several video game during projects at ENSIIE and UQAC using mainly Unity but I worked with Unreal Engine too.
Object Oriented Programming
I have worked on several projects in different object-oriented languages such as Java, C# and C++.
Functional Programming
During my studies at Lycée du Parc and at ENSIIE, I was able to learn functional programming with the OCaml language.